Whether it’s the entry level PSVR, or a PC-powered leviathan like the Valve Index, video gaming in VR can be a transcendental experience…Woojer Gaming Vest… putting you within a video game instead of beyond it. As the sector has established and grown, so too has the blossoming array of attachments to boost your experience. While a lot of them skew towards making your time with a funky hat on more comfy, some are aiming to immerse you even further in the game worlds that you’re checking out.
The Woojer Vest Edge fits securely in the 2nd category, taking the type of a haptic-toting top that takes the audio output of your VR system– or anything you’ve got to hand with Bluetooth or a 3.5 mm connection– and turns it into thumping haptic pulses. The sales pitch would have you feel the beats, the explosions, or the gunfire as you’re mauled by haptics. Can it really enhance your gaming experience though?
Coming in with a recommended retail worth of , 499– though it’s currently offered for , 399 from the main site– it’s among the most costly additions you’re going to discover for your VR experience, dwarfing the entry expense of an Oculus Quest 2. It’s fair to state that if you’re interested in this product, which is a specific niche within a specific niche, you’re probably looking for the finest experience as opposed to the finest worth for cash.
The Woojer Vest Edge is rather a thing to behold. Arriving in a big, angular box, when you open it up you’re welcomed by a system that sits somewhere amongst the design floor sketches of The Division, Ready Player One, and the United States Armed force. It’s a vision of the future that’s been tickling the edges of my memory, and is most likely currently right away recognisable somewhere in London’s night life. Wherever it sits thematically, chronologically– or longitudinally– I like it.
The controls are housed in a circular system on the upper part of the left strap, with the main button serving both power and pairing tasks, while the outer ring offer you control over the level of haptic action and the volume output from the Vest Edge’s headphone socket. You’ve got the alternative of either 3.5 mm input– with the necessary cabling offered– or Bluetooth, and syncing it to your phone or PC is as basic as any of the myriad Bluetooth devices you likely currently own.
There’s 6 Osci haptic actuators tucked away in the Vest Edge. There’s 2 in the top of the back piece, 2 housed in the sides at your waist, and finally one in each of the straps. While there aren’t as many drivers here as there might be in some of the Vest Edge’s competitors, they’re positioned at significant and useful points to make the supplied sensations as covering as possible.
The Osci actuators are Woojer’s own technology, and they’re created to operate calmly, properly reproducing frequencies up to 200hz with a physical response. While you’ll quickly be able to feel what they’re doing, you’re never ever able to hear it.
As soon as you have actually got over the fact that you appear like an extra from a science fiction TV program– seriously, this has actually Stargate written all over it– then you’ll be ready to start feeling noise, rather than just hearing it. If you’ve got any remaining doubts about whether it’s truly worth dressing up like a futuristic base jumper they’ll be swiftly mauled into oblivion at about the point the haptics begin.
I went with music. I’m into Metalcore, Synthwave, and things with thudding bass lines, and these genres have to do with as excellent a match for the Vest Edge as you’ll get. The very first time I listened to Bring Me The Horizon while strapped in, I was left with a grin that didn’t fade the more I looked into my musical library.
Whether it was Gunship and the pounding Drone Racing– the kick drum alone makes it worth checking out– or The Word Alive’s Quit While You’re Ahead, I adored listening to music in this way. It’s somewhere in between being down the front at a gig and standing next to a bass bin in a bar, and if you’re a fan of music the Woojer Vest Edge brings it to life in a way you can’t easily duplicate. If you’re a fan of classical music or 60s pop there’s going to be less of a draw, however if your taste skews towards the much heavier end you’ll find it tough to go back.
Taking the 3.5 mm feed from the Oculus into the Vest Edge’s control unit, you then connect your earphones in series before depositing them on your head. I stressed that there ‘d be too lots of loose cables, but with some placing under and around the Vest Edge there was never ever anything in the way, and nor did it restrict my movement.
You’re best served here with some powerful shows; I’m thinking more Michael Bay than Michael Moore. While you can have this established for routine watching– it’s a cinch if you’re hooked into your DualSense or Xbox controller– VR viewing is categorically the method forward. If you’ve taken a look at apps like Prime Video VR or Bigscreen you’ll know that they put you in a virtual cinema, and enjoying hits in VR can be pretty special. Adding in the Vest Edge tips things strongly into ‘nearly as good as the genuine thing’.
I went with Spider-Man Homecoming as my first port of call, and things started out fairly suppressed. I don’t think I ‘d spent much time thinking of how filmmakers fine-tune the sound mix to draw the audience in, but the absence of radio frequencies in the opening was hammered home once they appeared, including serious depth to both the superhero and the soundtrack action. I liked this; it’s definitely like having your own cinema, and considered that I ‘d paired the Vest Edge with Razer’s haptic-toting Nari Ultimate I was experiencing every blow, every blast, much like you would in a fully equipped movie theatre. No, wait. It’s better than that